About Misha (he/they)
I am a Seattle based producer, sound designer, composer, audio engineer, music teacher, VR/AR developer, and conductor. I also have experience in classical guitar, early music performance, and Old Norse translation.
I previously was an Audio Producer at Meta/Oculus for over two and half years where I produced several top-level projects across a variety of virtual reality apps, hardware, and interactive experiences. I was the Production and Audio Lead for the Cartomancy Anthology , a collection of 22 games inspired by the tarot major arcana. I began my video game music career by founding the Video Game Orchestra and Choir at UCLA while I was a classical guitar performance and Scandinavian studies double major. The VGOC got to perform for Nobuo Uematsu which was my first Final Fantasy music collaboration event. I have participated as an arranger, producer, and musician of the Materia Collective music label and the VGM folk group The Travelers VGM. I founded and now run the Seattle Video Game Orchestra and Choir in addition to performing and composing for video games and other forms of visual media. In my spare time I enjoy field recording and participating in early music ensembles as a plucked continuo player. I was previously the Executive Director of the Seattle Composers Alliance where I helped with educational outreach to the Seattle music community. I also founded and moderate the Audio Treehouse Slack community. As a writer and producer, I've created content and designed games for the Seattle based studio Arcana Games. I am also a Community Developer for both The Audio Mentoring Project and Shaded Areas. |