I was an Audio Producer for VR and AR products, games, and applications including the Meta Quest 2 hardware and new user experience, Meta Quest Pro hardware and new user experience, Quest Home Environments including the Amazon Rings of Power Khazad-dûm environment, Horizon Workrooms, Horizon Worlds, Venues, Tiny Castles, First Hand Interaction SDK, World Beyond, Thrill of the Fight 2, and First Steps Hand tracking.